- Search Search Search …
- Search Search …
Mind Mapping for Critical Thinking: Boost Analytical Skills Effortlessly
Mind mapping is an effective tool for improving critical thinking . Developed by Tony Buzan in the 1960s, mind mapping helps organize thoughts visually, making complex ideas easier to understand.
By representing information in a structured format, mind mapping allows individuals to break down and analyze topics more effectively.
In educational settings, mind mapping supports students in organizing their knowledge and enhancing their critical thinking skills.
Mind maps enable students to see connections between ideas, fostering deeper understanding and retention of information.
This method is not only beneficial in classrooms but also widely used in professional fields to brainstorm and solve problems more efficiently.
Whether it’s summarizing key points from a lecture or outlining a complex project, mind mapping is a versatile tool that enhances both learning and productivity.
From nursing to engineering, various professions use mind mapping to unlock creative potential and improve decision-making processes.
Key Takeaways
- Mind mapping enhances critical thinking by visually organizing information.
- It helps students and professionals understand and retain information better.
- Mind maps are widely used in educational and professional fields.
The Fundamentals of Mind Mapping
Mind mapping is a visual technique used to organize information, brainstorm ideas , and improve memory retention.
Developed by Tony Buzan, it involves creating branches from a central concept to related topics. This process helps break down complex information into manageable parts.
Defining Mind Mapping
A mind map is a tool for brainstorming and organizing information visually. It starts with a central idea or concept, and related ideas branch out in multiple directions.
Each branch can have sub-branches, forming a tree-like structure. This approach helps users see the connections between different pieces of information.
By using visual techniques like colors, images, and keywords, mind maps can make understanding and remembering information easier.
History and Development
Mind mapping was popularized by Tony Buzan in the 1970s. Buzan, an educational consultant, aimed to improve the way people take notes and plan ideas.
He compared a mind map to a city map, where the center represents the main idea, and roads branching out represent related thoughts.
Earlier methods of note-taking were often linear and less effective in showing connections between ideas. Buzan’s method encouraged a more holistic, visual technique that supports critical thinking and creativity.
Since then, mind mapping has been adopted in education, business, and personal development to enhance learning and problem-solving.
Elements of a Mind Map
A well-organized mind map has several elements.
The central idea is usually placed at the center of the page and is the starting point for the map.
Branches extend from the central idea and represent main topics. These branches can have sub-branches that show finer details or related concepts.
Using different colors, images, and symbols can make mind maps more engaging and easier to understand.
Each branch should contain keywords or short phrases to keep the information concise and focused.
This structured yet flexible format helps users see the big picture and the details simultaneously, making it an effective tool for learning and brainstorming.
Critical Thinking and Mind Maps
Mind maps are powerful tools in fostering critical thinking and problem-solving. By visualizing information, mind maps help break down complex ideas and enhance creativity.
Enhancing Critical Thinking Ability
Critical thinking involves analyzing and evaluating information to form well-reasoned judgments.
Mind maps support this process by visually organizing thoughts and ideas. They allow users to see connections between different pieces of information, making complex subjects more manageable.
This visual structure helps in identifying relationships and gaps in knowledge, leading to deeper understanding and insight.
Using mind maps encourages individuals to think critically about the content they are learning or working on. They prompt questions, invite connections, and facilitate a more thorough examination of the topic.
Mind Maps as Thinking Tools
Mind maps are effective thinking tools that aid in structuring thoughts clearly and logically.
Each branch of the mind map represents a different aspect of the topic, providing a coherent structure for information that might otherwise seem scattered.
In education, for instance, educators use mind maps to help students better understand and retain information.
By breaking down ideas into smaller, more digestible parts, students can explore subjects in a more in-depth and critical manner.
Mind maps also support collaborative work, enabling groups to plan and organize ideas collectively.
Creativity and Problem-Solving
Creativity in problem-solving is essential for developing effective solutions.
Mind maps foster this by allowing individuals to explore various possibilities and avenues.
They break free from linear thinking and present information dynamically, sparking new ideas and approaches.
For example, in a brainstorming session, participants may use mind maps to jot down all possible solutions to a problem without worrying about organization initially.
Later, they can refine and connect these ideas logically, enabling a balanced mix of creative and critical thinking .
This technique supports both divergent and convergent thinking , leading to innovative and practical solutions.
Using mind maps, individuals can enhance their critical thinking skills and become more adept at tackling complex problems creatively and effectively.
For more details about fostering these skills, you can explore resources on Promoting Critical Thinking With Mind Mapping and The Mind Map as a Tool for Critical Thinking .
Educational Applications of Mind Mapping
Mind mapping can significantly enhance learning experiences, organize complex information, and foster critical thinking across various educational domains.
It helps in subjects like science and humanities, improves writing and research skills, supports active learning in classrooms, and offers innovative assessment and evaluation techniques.
Mind Mapping in Science and Humanities
Mind mapping helps students in both science and humanities by visually organizing information.
In science, it can break down complex concepts like the structure of cells or the periodic table. Students can see relationships between different elements, making it easier to remember and understand.
In humanities, mind mapping can be used to map out historical events, literature themes, or philosophical ideas. This method allows students to make connections between different topics and see the broader picture, enhancing their understanding and retention of material.
Improving Writing and Research Skills
Mind maps are valuable for developing writing and research skills.
They can help students brainstorm and organize their ideas before starting a paper.
By visually laying out their thoughts, students can see the structure of their argument more clearly, making it easier to write coherent and compelling essays.
Mind maps can also be used in research to plan and organize sources and data. This method ensures that students cover all necessary points and maintain a logical flow in their writing.
For example, different branches of a mind map can represent various sections of a research paper, aiding in thorough planning and execution.
Supporting Active Learning in Classrooms
Mind mapping encourages active learning by involving students in the process of knowledge construction.
Teachers can use mind maps to facilitate group discussions, where each student contributes to a collective mind map.
This engagement helps students better understand the material and stimulates critical thinking .
In classrooms, mind maps can be used as an interactive tool to summarize lessons, plan projects, or solve problems.
It allows students to participate actively and collaborate with peers, making learning more dynamic and participatory, which can enhance overall classroom engagement and understanding.
Assessment and Evaluation Techniques
Mind maps can also be employed in assessment and evaluation.
Teachers can ask students to create mind maps to demonstrate their comprehension of a topic.
This method provides a visual representation of a student’s understanding, which can be a useful supplement to traditional testing methods.
Using mind maps for evaluation allows educators to assess not just factual recall but also the student’s ability to connect and organize information.
This method can reveal how students process and internalize knowledge, offering insights into their cognitive processes and learning outcomes, and providing a more holistic view of student performance.
Mind Mapping for Various Professional Fields
Mind mapping is a versatile tool used across diverse professional domains, aiding in effective decision-making, enhancing educational outcomes, and solving complex engineering problems.
Business Strategy and Decision-Making
Mind mapping is pivotal in business strategy and decision-making.
It helps in organizing ideas visually, making brainstorming sessions more efficient and collaborative.
Managers can outline strategic goals, identify potential risks, and develop action plans.
For decision-making , mind mapping clarifies options, weights outcomes, and helps in visualizing the consequences of choices.
This visual representation supports clearer thinking and more informed decisions, reducing the complexity associated with business planning.
Mind Mapping in Medical and Nursing Education
In medical education, mind mapping enhances the critical thinking skills of students, particularly in clinical settings.
Nursing students use mind mapping to organize patient care plans, understand complex medical conditions, and integrate theoretical knowledge with practical applications.
Studies have shown that mind mapping improves memory retention and critical thinking abilities in nursing education, making it a valuable tool for both teaching and learning.
Applications in Engineering and Programming
Engineers and programmers use mind mapping to break down complicated projects into manageable parts.
This method supports systems thinking , enabling professionals to visualize relationships between different components of a system.
In programming, mind maps help in outlining code structures, tracking progress, and managing development stages effectively.
They facilitate better communication among team members and ensure a cohesive approach to problem-solving.
Frequently Asked Questions
Mind mapping can significantly boost critical thinking abilities and streamline the problem-solving process. The following sections cover how mind mapping aids in organizing thoughts, the benefits it offers, and best practices for its integration.
How can mind mapping enhance critical thinking skills?
Mind mapping helps structure complex information visually. It allows individuals to break down large concepts into smaller, manageable parts.
This enables clearer thinking and deeper analysis. By visually connecting different elements, one can uncover relationships and patterns that may not be obvious at first.
What are the benefits of using mind maps in the critical thinking process?
Mind maps make it easy to organize and rearrange ideas. They promote better memory retention by associating images with concepts.
They also encourage creative thinking by allowing free-form brainstorming. These visual aids can make it simpler to communicate complex ideas to others.
What are the essential elements to include when creating a mind map for critical thinking?
A central idea or question should form the core. Branches should extend to main ideas, which in turn break into sub-ideas.
Use images and colors to differentiate elements. Arrows can indicate relationships between different branches. Keeping the map clear and concise helps in maintaining focus.
What are the best practices for integrating mind mapping techniques in critical analysis?
Start with a clear central topic. Use short phrases or keywords.
Ensure each branch covers only one idea to avoid clutter. Update the map as new information comes in.
Collaborate with others by inviting them to add to the map. Keep the design simple but informative.
In what ways can mind mapping be applied to complex problem-solving?
Mind mapping can deconstruct complex problems into smaller parts, which makes analyzing each part easier.
It encourages looking at the problem from multiple angles.
By visually mapping out possible solutions and their outcomes, one can evaluate risks and benefits more effectively.
How does mind mapping compare to traditional outlining for organizing thoughts and ideas?
Mind mapping is more flexible and visually engaging than traditional outlines. Outlines follow a linear structure. In contrast, mind maps are more dynamic, allowing for non-linear thinking. This can be particularly helpful for brainstorming and developing creative solutions. It also makes it easier to see how different concepts are interconnected.
You may also like
What is historical thinking?
Historical thinking is something that more and more people are taking an interest in, but do you know what it really means? […]
Critical thinking questions for quizzes
Whether you’re a teacher looking to challenge your students to think critically, or you’re studying up in preparation for the LSAT, we’ve […]
Thinking Critically About Critical Thinking
Critical thinking sounds pretty important, yet it’s probably one of the most neglected skills in modern times. It’s also a complicated term […]
Religion and Critical Thinking: How critical thinking impacts religion
The more critical thinking skills you have, the less religious beliefs you have. It has been found that those who think critically […]
Enhancing students’ critical thinking and creative thinking: An integrated mind mapping and robot-based learning approach
- Published: 16 May 2024
Cite this article
- Min-Chi Chiu 1 , 2 &
- Gwo-Jen Hwang ORCID: orcid.org/0000-0001-5155-276X 3 , 4
823 Accesses
Explore all metrics
Fostering students’ critical thinking and creative thinking is an important aim in education. For example, art courses not only focus on artwork creation, but also on theoretical knowledge for identifying artworks. In the conventional lecture-based instruction mode for theoretical knowledge delivery, students’ learning outcomes could be affected owing to the lack of student-teacher interactions, and hence researchers have started to employ interactive learning technologies, such as robots, to cope with this problem. However, without proper guidance and support, students’ learning outcomes in such an interactive learning mode could be limited. To improve students’ learning effectiveness, this study proposed a mind mapping-assisted robot (MM-R) approach for an art course. A quasi-experimental design was adopted to explore the effects of the proposed learning approach on students’ performance in art appreciation, digital painting creation, creative thinking tendency, and critical thinking awareness. A total of 48 students from two classes in a university in central Taiwan were recruited to participate in this study. One class was the experimental group ( n = 25) adopting the MM-R approach, while the other class was the control group ( n = 23) adopting the conventional robot (C-R) approach. The results indicated that the integration of the MM-R approach improved students’ learning achievement, performance in digital painting creation, creative thinking tendency, and critical thinking awareness.
This is a preview of subscription content, log in via an institution to check access.
Access this article
Subscribe and save.
- Get 10 units per month
- Download Article/Chapter or eBook
- 1 Unit = 1 Article or 1 Chapter
- Cancel anytime
Price includes VAT (Russian Federation)
Instant access to the full article PDF.
Rent this article via DeepDyve
Institutional subscriptions
Similar content being viewed by others
Arts and crafts robots or LEGO ® MINDSTORMS robots? A comparative study in educational robotics
A Learning Environment for Geography and History Using Mixed Reality, Tangible Interfaces and Educational Robotics
Learning Robotics in a Science Museum Theatre Play: Investigation of Learning Outcomes, Contexts and Experiences
Explore related subjects.
- Digital Education and Educational Technology
Data availability
The data and materials are available upon request to the corresponding author.
Code availability
Not applicable.
Abd Karim, R., & Abu, A. G. (2018). Using mobile-assisted mind mapping technique (mammat) to improve writing skills of esl students. Journal of Social Science and Humanities, 1 (2), 1–6. https://doi.org/10.26666/rmp.jssh.2018.2.1
Article Google Scholar
Abd Karim, R., & Mustapha, R. (2022). TVET student’s perception on digital mind map to stimulate learning of technical skills in Malaysia. Journal of Technical Education and Training, 14 (1), 1–13.
Afari, E., & Khine, M. S. (2017). Robotics as an educational tool: Impact of Lego mindstorms. International Journal of Information and Education Technology, 7 (6), 437–442. https://doi.org/10.18178/ijiet.2017.7.6.908
Alam, A. (2022). Employing adaptive learning and intelligent tutoring robots for virtual classrooms and smart campuses: Reforming education in the age of artificial intelligence. In Advanced Computing and Intelligent Technologies , 395–406. https://doi.org/10.1007/978-981-19-2980-9_32
Alkhatib, O. J. (2019, March 1–8). A framework for implementing higher-order thinking skills (problem-solving, critical thinking, creative thinking, and decision-making) in engineering & humanities . In 2019 Advances in Science and Engineering Technology International Conferences (ASET), IEEE.
An, J. S., & Huh, Y. J. (2019). Effect of creative thinking through art collaboration class. Journal of the Korea Convergence Society, 10 (7), 121–131. https://doi.org/10.15207/JKCS.2019.10.7.121
Andrews, R. (2015). Critical thinking and/or argumentation in higher education. The Palgrave handbook of critical thinking in higher education (pp. 49–62). Palgrave Macmillan US.
Chapter Google Scholar
Astrodjojo, D. R. (2018). The development of teaching materials using learning cycle 5E to increase critical thinking skills and students learning outcome of high school students on the subject of reaction rate. JPPS (Jurnal Penelitian Pendidikan Sains), 8 (1). https://doi.org/10.26740/jpps.v8n1.p%25p
Aykac, V. (2015). An application regarding the availability of mind maps in visual art education based on active learning method. Procedia-Social and Behavioral Sciences, 174 , 1859–1866. https://doi.org/10.1016/j.sbspro.2015.01.848
Bezanilla, M. J., Domínguez, H. G., & Ruiz, M. P. (2021). Importance and possibilities of development of critical thinking in the university: The teacher’s perspective. REMIE: Multidisciplinary Journal of Educational Research, 11 (1), 20–48.
Bhuvaneswari, T., & Beh, S. L. (2013). Changes in teaching and learning through digital media for higher education institutions. International Journal of Mobile Learning and Organisation, 2 (3), 201–215. https://doi.org/10.1504/IJMLO.2008.020315
Bonk, C. J., & Cunningham, D. J. (2012). Searching for learner-centered, constructivist, and sociocultural components of collaborative educational learning tools. Electronic collaborators (pp. 25–50). Routledge.
Bravo, F. A., Hurtado, J. A., & González, E. (2021). Using robots with storytelling and drama activities in science education. Education Sciences, 11 (7), 329.
Bravo Sánchez, F. Á, González Correal, A. M., & Guerrero, E. G. (2017). Interactive drama with robots for teaching non-technical subjects. Journal of Human-Robot Interaction, 6 (2), 48–69.
Brown, G. T., & Wang, Z. (2013). Illustrating assessment: How Hong Kong university students conceive of the purposes of assessment. Studies in Higher Education, 38 (7), 1037–1057. https://doi.org/10.1080/03075079.2011.616955
Buzan, T., & Buzan, B. (2002). How to mind map . Thorsons.
Google Scholar
Buzan, T., & Buzan, B. (2006). The mind map book . Pearson Education.
Bybee, R. W., & Trowbridge, J. H. (1990). Applying standards-based constructivism: A two-step guide for motivating students . Cambridge University Press.
Carless, D., & Lam, R. (2014). The examined life: Perspectives of lower primary school students in Hong Kong. Education 3–13, 42 (3), 313–329. https://doi.org/10.1080/03004279.2012.689988
Chai, C. S., Deng, F., Tsai, P. S., Koh, J. H. L., & Tsai, C. C. (2015). Assessing multidimensional students’ perceptions of twenty-first-century learning practices. Asia Pacific Education Review, 16 (3), 389–398. https://doi.org/10.1007/s12564-015-9379-4
Chang, C. W., Lee, J. H., Wang, C. Y., & Chen, G. D. (2010). Improving the authentic learning experience by integrating robots into the mixed-reality environment. Computers & Education, 55 (4), 1572–1578. https://doi.org/10.1016/j.compedu.2010.06.023
Chang, C. Y., Panjaburee, P., Lin, H. C., Lai, C. L., & Hwang, G. H. (2022). Effects of online strategies on students’ learning performance, self-efficacy, self-regulation and critical thinking in university online courses. Educational Technology Research and Development, 70 (1), 185–204. https://doi.org/10.1007/s11423-021-10071-y
Chao, J. Y., Liu, C. H., & Kao, H. C. (2023). Science, Technology, Engineering, and Mathematics Curriculum Design for Teaching Mathematical Concept of Perspective at Indigenous Elementary School using Robots. Sensors and Materials, 35 (5), 1547–1556.
Chassignol, M., Khoroshavin, A., Klimova, A., & Bilyatdinova, A. (2018). Artificial Intelligence trends in education: A narrative overview. Procedia Computer Science, 136 , 16–24. https://doi.org/10.1016/j.procs.2018.08.233
Chen, C. H., & Chung, H. Y. (2023). Fostering computational thinking and problem-solving in programming: Integrating Concept maps into Robot Block-based programming. Journal of Educational Computing Research . https://doi.org/10.1177/07356331231205052
Chen, X., Cheng, G., Zou, D., Zhong, B., & Xie, H. (2023). Artificial Robots for Precision Education. Educational Technology & Society, 26 (1), 171–186.
Chen Hsieh, J. (2022). Multimodal Digital Storytelling Presentations among Middle-School learners of English as a Foreign Language: Emotions, grit and perceptions. RELC Journal . https://doi.org/10.1177/00336882221102233
Chin, K. Y., Hong, Z. W., & Chen, Y. L. (2014). Impact of using an educational robot-based learning system on students’ motivation in elementary education. IEEE Transactions on Learning Technologies, 7 (4), 333–345.
Chiu, M. C., Hwang, G. J., & Tu, Y. F. (2022). Roles, applications, and research designs of robots in science education: a systematic review and bibliometric analysis of journal publications from 1996 to 2020. Interactive Learning Environments, 1–26. https://doi.org/10.1080/10494820.2022.2129392
Creswell, J. W. (2013). Qualitative inquiry and research design: Choosing among five approaches (3rd ed.). SAGE Publications.
Cristea, A. D., Berdie, A. D., Osaci, M., & Chirtoc, D. (2011). The advantages of using mind map for learning web dynpro. Computer Applications in Engineering Education, 19 (1), 201–207.
Cruickshank, D. (1996). The ‘art’of reflection: Using drawing to uncover knowledge development in student nurses. Nurse Education Today, 16 (2), 127–130. https://doi.org/10.1016/S0260-6917(96)80069-4
Davies, M. (2011). Concept mapping, mind mapping and argument mapping: What are the differences and do they matter? Higher Education, 62 (3), 279–301. https://doi.org/10.1007/s10734-010-9387-6
Deaver, S. P. (2012). Art-based learning strategies in art therapy graduate education. Art Therapy, 29 (4), 158–165. https://doi.org/10.1080/07421656.2012.730029
Debbag, M., Cukurbasi, B., & Fidan, M. (2021). Use of digital mind maps in technology education: A pilot study with pre-service science teachers. Informatics in Education, 20 (1), 47–68.
Dewey, J. (1934). In J. Boydston (Ed.), Art as experience, reprinted in 1989, John dewey: The later works, 1925–1953. (Vol. 10). Southern Illinois University.
Dong, Y., Zhu, S., & Li, W. (2021). Promoting sustainable creativity: An empirical study on the application of mind mapping tools in graphic design education. Sustainability, 13 (10), 5373. https://doi.org/10.3390/su13105373
Dorouka, P., Papadakis, S., & Kalogiannakis, M. (2020). Tablets and apps for promoting robotics, mathematics, STEM education and literacy in early childhood education. International Journal of Mobile Learning and Organisation, 14 (2), 255–274.
Dumitru, D. (2019). Creating meaning. The importance of arts, humanities and Culture for critical thinking development. Studies in Higher Education, 44 (5), 870–879. https://doi.org/10.1080/03075079.2019.1586345
Edwards, S., & Cooper, N. (2010). Mind mapping as a teaching resource. The Clinical Teacher, 7 (4), 236–239. https://doi.org/10.1111/j.1743-498X.2010.00395.x
Edwards, C., Edwards, A., Spence, P. R., & Lin, X. (2018). I, teacher: Using artificial intelligence (AI) and social robots in communication and instruction. Communication Education, 67 (4), 473–480. https://doi.org/10.1080/03634523.2018.1502459
Eppler, M. J. (2006). A comparison between concept maps, mind maps, conceptual diagrams, and visual metaphors as complementary tools for knowledge construction and sharing. Information Visualization, 5 (3), 202–210.
Evripidou, S., Amanatiadis, A., Christodoulou, K., & Chatzichristofis, S. A. (2021). Introducing algorithmic thinking and sequencing using tangible robots. IEEE Transactions on Learning Technologies, 14 (1), 93–105. https://doi.org/10.1109/TLT.2021.3058060
Fadillah, R. (2019). STUDENTS’perception on the use of mind mapping application software in learning writing. Celtic: A Journal of Culture English Language Teaching Literature and Linguistics, 6 (1), 58–64.
Fan, X., & Zhong, X. (2022). Artificial intelligence-based creative thinking skill analysis model using human–computer interaction in art design teaching. Computers and Electrical Engineering, 100 , 107957. https://doi.org/10.1016/j.compeleceng.2022.107957
Fish, B. J. (2019). Response art in art therapy: Historical and contemporary overview. Art Therapy, 36 (3), 122–132. https://doi.org/10.1080/07421656.2019.1648915
Freire, P. (1973). Education for critical consciousness (Vol. 1). Bloomsbury Publishing.
Fridin, M. (2014). Storytelling by a kindergarten social assistive robot: A tool for constructive learning in preschool education. Computers & Education, 70 , 53–64. https://doi.org/10.1016/j.compedu.2013.07.043
Fu, Q. K., Lin, C. J., Hwang, G. J., & Zhang, L. (2019). Impacts of a mind mapping-based contextual gaming approach on EFL students’ writing performance, learning perceptions and generative uses in an English course. Computers & Education, 137 , 59–77. https://doi.org/10.1016/j.compedu.2019.04.005
Gerecke, U., & Wagner, B. (2007). The challenges and benefits of using robots in higher education. Intelligent Automation & Soft Computing, 13 (1), 29–43. https://doi.org/10.1080/10798587.2007.10642948
Glaser, B. G., & Strauss, A. L. (1967). The discovery of grounded theory: Strategies for qualitative research . Routledge.
Goldstain, O. H., Ben-Gal, I., & Bukchin, Y. (2011). Evaluation of telerobotic interface components for teaching robot operation. IEEE Transactions on Learning Technologies, 4 (4), 365–376. https://doi.org/10.1109/TLT.2011.19
Goldston, M. J., Day, J. B., Sundberg, C., & Dantzler, J. (2010). Psychometric analysis of a 5E learning cycle lesson plan assessment instrument. International Journal of Science and Mathematics Education, 8 (4), 633–648. https://doi.org/10.1007/s10763-009-9178-7
Hardiman, M. M., JohnBull, R. M., Carran, D. T., & Shelton, A. (2019). The effects of arts-integrated instruction on memory for science content. Trends in Neuroscience and Education, 14 , 25–32. https://doi.org/10.1016/j.tine.2019.02.002
Hayadi, B. H., Bastian, A., Rukun, K., Jalius, N., Lizar, Y., & Guci, A. (2018). Expert system in the application of learning models with forward chaining method. International Journal of Engineering Technology, 7 (2.29), 845–848.
Heyvaert, M., Maes, B., & Onghena, P. (2013). Mixed methods research synthesis: Definition, framework, and potential. Quality & Quantity, 47 , 659–676.
Hidayati, N., Zubaidah, S., Suarsini, E., & Praherdhiono, H. (2019). Examining the relationship between creativity and critical thinking through integrated problem-based learning and digital mind maps. Universal Journal of Education Research , 7 (9A), 171–179. https://doi.org/10.13189/ujer.2019.071620
Ho, T. K. L., & Lin, H. S. (2015). A web-based painting tool for enhancing student attitudes toward learning art creation. Computers & Education, 89 , 32–41. https://doi.org/10.1016/j.compedu.2015.08.015
Howitt, C. (2009). 3-D mind maps: Placing young children in the centre of their own learning. Teaching Science: The Journal of the Australian Science Teachers Association , 55 (2).
Hölling, H. (2016). The aesthetics of change: on the relative durations of the impermanent and critical thinking in conservation. Authenticity in Transition: Changing Practices in Art Making and Conservation, 13–24.
Hsu, T. C., & Chen, M. S. (2022). The engagement of students when learning to use a personal audio classifier to control robot cars in a computational thinking board game. Research and Practice in Technology Enhanced Learning, 17 (1), 1–17. https://doi.org/10.1186/s41039-022-00202-1
Article MathSciNet Google Scholar
Huang, Z. M. (2021). Exploring imagination as a methodological source of knowledge: Painting students’ intercultural experience at a UK university. International Journal of Research & Method in Education, 44 (4), 366–378. https://doi.org/10.1080/1743727X.2020.1796958
Hutson, J., & Olsen, T. (2022). Virtual reality and art history: A case study of digital humanities and immersive learning environments. Journal of Higher Education Theory and Practice, 22 (2).
Hwang, G. J., Yang, T. C., Tsai, C. C., & Yang, S. J. H. (2009). A context-aware ubiquitous learning environment for conducting complex science experiments. Computers & Education, 53 (2), 402–413. https://doi.org/10.1016/j.compedu.2009.02.016
Hwang, G. J., Lee, H. Y., & Chen, C. H. (2019). Lessons learned from integrating concept mapping and gaming approaches into learning scenarios using mobile devices: Analysis of an activity for a geology course. International Journal of Mobile Learning and Organisation, 13 (3), 286–308.
Ishiguro, C., & Okada, T. (2022). How can inspiration be encouraged in art learning? Arts-based methods in education around the world (pp. 205–230). River.
Jung, S. E., & Won, E. S. (2018). Systematic review of research trends in robotics education for young children. Sustainability, 10 (4), 905. https://doi.org/10.3390/su10040905
Kalaitzidou, M., & Pachidis, T. P. (2023). Recent robots in STEAM Education. Education Sciences, 13 (3), 272. https://doi.org/10.3390/educsci13030272
Kokotovich, V. (2008). Problem analysis and thinking tools: an empirical study of non-hierarchical mind mapping. Design studies, 29 (1), 49–69. https://doi.org/10.1016/j.destud.2007.09.001
Kanda, T., Hirano, T., Eaton, D., & Ishiguro, H. (2004). Interactive robots as social partners and peer tutors for children: A field trial. Human–Computer Interaction, 19 (1–2), 61–84.
Köhler, C., Hartig, J., & Naumann, A. (2021). Detecting instruction effects-deciding between covariance analytical and change-score approach. Educational Psychology Review, 33 , 1191–1211. https://doi.org/10.1007/s10648-020-09590-6
Kotcherlakota, S., Zimmerman, L., & Berger, A. M. (2013). Developing scholarly thinking using mind maps in graduate nursing education. Nurse educator , 27 (6), 252–255. https://doi.org/10.1097/01.NNE.0000435264.15495.51
Konijn , E. A., & Hoorn, J. F. (2020). Robot tutor and pupils’ educational ability: Teaching the times tables. Computers & Education , 157 , 103970. https://doi.org/10.1016/j.compedu.2020.103970
Kuo, Y. T., Garcia Bravo, E., Whittinghill, D. M., & Kuo, Y. C. (2023). Walking into a modern painting: The impacts of using virtual reality on student learning performance and experiences in art appreciation. International Journal of Human–Computer Interaction, 1–22. https://doi.org/10.1080/10447318.2023.2278929
Lai, C. L., & Hwang, G. J. (2014). Effects of mobile learning time on students’ conception of collaboration, communication, complex problem-solving, meta-cognitive awareness and creativity. International Journal of Mobile Learning and Organisation, 8 (3), 276–291. https://doi.org/10.1504/IJMLO.2014.067029
Lai, C. L., & Hwang, G. J. (2015). An interactive peer-assessment criteria development approach to improving students’ art design performance using handheld devices. Computers & Education, 85 , 149–159. https://doi.org/10.1016/j.compedu.2015.02.011
Lee, C. S., Wang, M. H., Kuan, W. K., Huang, S. H., Tsai, Y. L., Ciou, Z. H., Yang, C. K., & Kubota, N. (2021). BCI-based hit-loop agent for human and AI robot co-learning with AIoT application. Journal of Ambient Intelligence and Humanized Computing, 1–25. https://doi.org/10.1007/s12652-021-03487-0
Liang, J. C., & Hwang, G. J. (2023). A robot-based digital storytelling approach to enhancing EFL learners’ multimodal storytelling ability and narrative engagement. Computers & Education, 201 , 104827. https://doi.org/10.1016/j.compedu.2023.104827
Lin, C. J., Hwang, G. J., Fu, Q. K., & Chen, J. F. (2018). A flipped contextual game-based learning approach to enhancing EFL students’ English business writing performance and reflective behaviors. Journal of Educational Technology & Society, 21 (3), 117–131.
Lin, H. C., Hwang, G. J., & Hsu, Y. D. (2019). Effects of ASQ-based flipped learning on nurse practitioner learners’ nursing skills, learning achievement and learning perceptions. Computers & Education, 139 , 207–221. https://doi.org/10.1016/j.compedu.2019.05.014
Liu, H., Sheng, J., & Zhao, L. (2022). Innovation of teaching tools during robot programming learning to promote middle school students’ critical thinking. Sustainability, 14 (11), 6625. https://doi.org/10.3390/su14116625
Malycha, C. P., & Maier, G. W. (2017). Enhancing creativity on different complexity levels by eliciting mental models. Psychology of Aesthetics Creativity and the Arts, 11 (2), 187. https://doi.org/10.1037/aca0000080
Mernick, A. (2021). Critical arts pedagogy: Nurturing critical consciousness and self-actualization through art education. Art Education, 74 (5), 19–24. https://doi.org/10.1080/00043125.2021.1928468
Meyer, T. (2017). Next art education: Eight theses future art educators should think about. International Journal of Education through Art, 13 (3), 369–384. https://doi.org/10.1386/eta.13.3.369_1
Mijwil, M. M., Aggarwal, K., Mutar, D. S., Mansour, N., & Singh, R. (2022). The position of artificial intelligence in the future of education: an overview. Journal of Applied Sciences, 10 (2).
Miles, M. B., Huberman, A. M., & Saldaña, J. (2013). Qualitative data analysis: A methods sourcebook (3rd ed.). SAGE Publications, Inc.
Moraiti, I., Fotoglou, A., & Drigas, A. (2022). Coding with block programming languages in educational robotics and mobiles, improve problem solving, creativity & critical thinking skills. International Journal of Interactive Mobile Technologies , 16 (20). https://doi.org/10.3991/ijim.v16i20.34247
Mubin, O., Stevens, C. J., Shahid, S., Al Mahmud, A., & Dong, J. J. (2013). A review of the applicability of robots in education. Journal of Technology in Education and Learning , 1 (209 – 0015), 13. https://doi.org/10.2316/Journal.209.2013.1.209-0015
Nurkhin, A., & Pramusinto, H. (2020). Problem-based learning strategy: Its impact on students’ critical and creative thinking skills. European Journal of Educational Research, 9 (3), 1141–1150.
O’Connell, R. M. (2014). Mind mapping for critical thinking. In Cases on teaching critical thinking through visual representation strategies , 354–386. https://doi.org/10.4018/978-1-4666-5816-5.ch014
Oreck, B. (2004). The artistic and professional development of teachers: A study of teachers’ attitudes toward and use of the arts in teaching. Journal of Teacher Education, 55 (1), 55–69. https://doi.org/10.1177/0022487103260072
Otukile-Mongwaketse, M. (2018). Teacher centered approaches: Their implications for today’s inclusive classrooms. International Journal of Psychoogy and Counseling, 10 (2), 11–21. https://doi.org/10.5897/IJPC2016.0393
Park, Y. S. (2023). Creative and critical entanglements with AI in Art Education. Studies in Art Education, 64 (4), 406–425. https://doi.org/10.1080/00393541.2023.2255084
Patton, R. M., & Buffington, M. L. (2016). Keeping up with our students: The evolution of technology and standards in art education. Arts Education Policy Review, 117 (3), 1–9. https://doi.org/10.1080/10632913.2014.944961
Ramdani, A., Jufri, A. W., Gunawan, G., Fahrurrozi, M., & Yustiqvar, M. (2021). Analysis of students’ critical thinking skills in terms of gender using Science Teaching materials based on the 5E learning cycle Integrated with local Wisdom. Jurnal Pendidikan IPA Indonesia, 10 (2), 187–199. https://doi.org/10.15294/jpii.v10i2.29956
Rim, H., Choi, I., & Noh, S. (2014). A study on the application of robotic programming to promote logical and critical thinking in mathematics education. The Mathematical Education, 53 (3), 413–434. https://doi.org/10.7468/mathedu.2014.53.3.413
Ryu, H. J., Kwak, S. S., & KIM, M. S. (2008). Design factors for external form of robots as elementary school teaching assistants. Bulletin of Japanese Society for the Science of Design, 54 (6), 39–48. https://doi.org/10.11247/jssdj.54.39_3
Sajnani, N., Mayor, C., & Tillberg-Webb, H. (2020). Aesthetic presence: The role of the arts in the education of creative arts therapists in the classroom and online. The Arts in Psychotherapy, 69 , 101. https://doi.org/10.1016/j.aip.2020.101668
Sari, R., Sumarmi, S., Astina, I., Utomo, D., & Ridhwan, R. (2021). Increasing students critical thinking skills and learning motivation using inquiry mind map. International Journal of Emerging Technologies in Learning (iJET), 16 (3), 4–19. https://doi.org/10.3991/ijet.v16i03.16515
Saunders, G., & Klemming, F. (2003). Integrating technology into a traditional learning environment: Reasons for and risks of success. Active Learning in Higher Education, 4 (1), 74–86. https://doi.org/10.1177/1469787403004001006
Setiawan, I. W. P., Suartama, I. K., & Putri, D. A. W. M. (2017). Pengaruh Model Pembelajaran Learning Cycle 5e Berbantuan Mind Mapping Terhadap Hasil Belajar Matematika. Mimbar PGSD Undiksha, 5 (2). https://doi.org/10.23887/jjpgsd.v5i2.10841
Štuikys, V., & Burbaitė, R. (2018). Smart devices and educational robotics as technology for STEM knowledge. Springer , 57–67. https://doi.org/10.1007/978-3-319-78485-4_3
Sun, M., Wang, M., & Wegerif, R. (2019). Using computer-based cognitive mapping to improve students’ divergent thinking for creativity development. British Journal of Educational Technology, 50 (5), 2217–2233. https://doi.org/10.1111/bjet.12825
Sun, Q., Lu, Z., & Ren, X. (2023). The influence of humanities on art and design learning performance: An empirical study. International Journal of Art & Design Education . https://doi.org/10.1111/jade.12474
Ulger, K. (2018). The effect of problem-based learning on the creative thinking and critical thinking disposition of students in visual arts education. Interdisciplinary Journal of Problem-Based Learning, 12 (1).
Usengül, L., & Bahçeci, F. (2020). The Effect of LEGO WeDo 2.0 education on academic achievement and attitudes and computational thinking skills of Learners toward Science. World Journal of Education, 10 (4), 83–93. https://doi.org/10.5430/wje.v10n4p83
Utami, D., & Subali, B. (2019, October). The effectiveness of 5E learning cycle accompanied by mind mapping on creative thinking. In Proceeding of the 2nd International Conference Education Culture and Technology, ICONECT 2019, 20–21 August 2019, Kudus, Indonesia .
Van den Berghe, R., Verhagen, J., Oudgenoeg-Paz, O., Van der Ven, S., & Leseman, P. (2019). Social robots for language learning: A review. Review of Educational Research, 89 (2), 259–295. https://doi.org/10.3102/0034654318821286
Ververi, C., Koufou, T., Moutzouris, A., & Andreou, L. V. (2020, April 20–21). Introducing robotics to an English for academic purposes curriculum in higher education: The student experience . In 2020 IEEE Global Engineering Education Conference (EDUCON), Porto, Portugal.
Walia, D. N. (2012). Traditional teaching methods vs. CLT: A study. Frontiers of Language and Teaching, 3 (1), 125–131.
Westlund, J. K., & Breazeal, C. (2015, March 65–66). The interplay of robot language level with children’s language learning during storytelling. In Proceedings of the tenth annual ACM/IEEE international conference on human-robot interaction extended abstracts, New York, United States.
Woolf, B., Burleson, W., Arroyo, I., Dragon, T., Cooper, D., & Picard, R. (2009). Affect-aware tutors: Recognising and responding to student affect. International Journal of Learning Technology, 4 (3–4), 129–164. https://doi.org/10.1504/IJLT.2009.028804
Wu, H. Z., & Wu, Q. T. (2020). Impact of mind mapping on the critical thinking ability of clinical nursing students and teaching application. Journal of International Medical Research, 48 (3). https://doi.org/10.1177/0300060519893225
Wu, W. L., Hsu, Y., Yang, Q. F., Chen, J. J., & Jong, M. S. Y. (2021). Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students’ learning performances in an art history class. Interactive Learning Environments, 1–24. https://doi.org/10.1080/10494820.2021.1878231
Yang, J., & Zhang, B. (2019). Artificial intelligence in intelligent tutoring robots: A systematic review and design guidelines. Applied Sciences , 9 (10), 2078. https://doi.org/10.3390/app9102078
Yang, Q. F., Lian, L. W., & Zhao, J. H. (2023). Developing a gamified artificial intelligence educational robot to promote learning effectiveness and behavior in laboratory safety courses for undergraduate students. International Journal of Educational Technology in Higher Education, 20 (1), 18. https://doi.org/10.1186/s41239-023-00391-9
Yu, F. Y., & Liu, Y. H. (2005). Potential values of incorporating a multiple-choice question construction in physics experimentation instruction. International Journal of Science Education, 27 (11), 1319–1335. https://doi.org/10.1080/09500690500102854
Yuliyanto, A., Basit, R. A., Muqodas, I., Wulandari, H., & Mifta, D. (2020). Alternative learning of the future based on Verbal-Linguistic, and visual-spatial intelligence through Youtube-based mind map when Pandemic Covid-19. Jurnal JPSD (Jurnal Pendidikan Sekolah Dasar), 7 (2), 132–141. https://doi.org/10.12928/jpsd.v7i2.16925
Zampetakis, L. A., Tsironis, L., & Moustakis, V. (2007). Creativity development in engineering education: The case of mind mapping. Journal of Management Development, 26 (4), 370–380. https://doi.org/10.1108/02621710710740110
Zhang, X., Chen, Y., Li, D., Hu, L., Hwang, G. J., & Tu, Y. F. (2023). Engaging young students in effective robotics education: an embodied learning-based computer programming approach. Journal of Educational Computing Research, 62 (2), 532–558. https://doi.org/10.1177/07356331231213548
Download references
This study is supported in part by the National Science and Technology Council of Taiwan under contract numbers NSTC 112-2410-H-011-012-MY3 and MOST 111-2410-H-011 -007 -MY3. The study is also supported by the “Empower Vocational Education Research Center” of National Taiwan University of Science and Technology (NTUST) from the Featured Areas Research Center Program within the framework of the Higher Education Sprout Project by the Ministry of Education (MOE) in Taiwan.
Author information
Authors and affiliations.
Department of Information Management, Ling Tung University, Taichung, Taiwan
Min-Chi Chiu
Department of Multimedia Design, National Taichung University of Science and Technology, Taichung, Taiwan
Graduate Institute of Educational Information and Measurement, National Taichung University of Education, Taichung, Taiwan
Gwo-Jen Hwang
Graduate Institute of Digital Learning and Education, National Taiwan University of Science and Technology, Taipei, Taiwan
You can also search for this author in PubMed Google Scholar
Contributions
All authors contributed to the study conception and design. Material preparation, data collection and analysis were performed by Min-Chi Chiu. Project administration were performed by Gwo-Jen Hwang and Min-Chi Chiu. Methodology and supervision were performed Gwo-Jen Hwang and Min-Chi Chiu. The first draft of the manuscript was written by Min-Chi Chiu. All authors commented on previous versions of the manuscript. All authors read and approved the final manuscript.
Corresponding author
Correspondence to Gwo-Jen Hwang .
Ethics declarations
Ethics approval.
The ethical requirements for research in this selected university were followed.
Consent to participate
The participants all agreed to take part in this study.
Consent for publication
The publication of this study has been approved by all authors.
Conflicts of interest/Competing interests
There is no potential conflict of interest in this study.
Additional information
Publisher’s note.
Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
Rights and permissions
Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.
Reprints and permissions
About this article
Chiu, MC., Hwang, GJ. Enhancing students’ critical thinking and creative thinking: An integrated mind mapping and robot-based learning approach. Educ Inf Technol (2024). https://doi.org/10.1007/s10639-024-12752-6
Download citation
Received : 14 August 2023
Accepted : 29 April 2024
Published : 16 May 2024
DOI : https://doi.org/10.1007/s10639-024-12752-6
Share this article
Anyone you share the following link with will be able to read this content:
Sorry, a shareable link is not currently available for this article.
Provided by the Springer Nature SharedIt content-sharing initiative
- Mind mapping
- Intelligent robot
- 5E instructional model
- Artwork appreciation
- Creative thinking tendency
- Find a journal
- Publish with us
- Track your research
COMMENTS
consultant Tony Buzan (1974), who compared the mind map with the map of a city: The centre of your Mind Map is like the centre of the city. It represents your most important idea. The main roads leading from the centre represent the main thoughts in your thinking process; the secondary roads represent your secondary thoughts, and so on.
Critical Thinking Skills . Héctor C. Santiago, OD, PhD, FAAO. Abstract. Visual mapping allows the learner to explicitly explore, analyze, synthesize and . share ideas.This paper reviews mapping tools suited for brainstorming and pic-turing the thinking process (mind mapping), exploring the structure of knowl-
It can be said that mind mapping is a useful strategy that facilitates the development of critical thinking skills and critical listening (Tsirkunova, 2013 &O'Connell, 2014. It is an effective ...
Mind mapping can cultivate students’ thinking ability and imagination, as well as enhance their creative thinking tendency and critical thinking. They are able to observe and accumulate design experience, discover new design elements from their daily lives, and integrate them to complete the first draft of a design (Dong et al., 2021 ...
Mind mapping is an effective tool for improving critical thinking. Developed by Tony Buzan in the 1960s, mind mapping helps organize thoughts visually, making complex ideas easier to understand. By representing information in a structured format, mind mapping allows individuals to break down and analyze topics more effectively.
2.2 Mind mapping Mind mapping was rstly proposed by Tony Buzan in 1970 (Kokotovich, 2008; Sun et al., 2019); it is considered an eective teaching tool (Howitt, 2009). Scholars have indicated that mind mapping can be a useful learning tool since it is an eective way to help learners organize what they have learned in an easy-to-implement and visu-